Clash Of The Titans: Media V/S Gaming
Gaming has come to the forefront as a strong contender to media entertainment.The ongoing pandemic can be considered pivotal in the victory of gaming as non-gamersgot accustomed to gaming. Whilst OTT was the winning factor for the entertainment industry as multiplexes remained abandoned, gaming enchanted bountiful individuals. Binge watching led individuals to explore new avenues of entertainment, EUREKA! Gaming no longer remains sacred to the professional gamers, as non-gamers too have joined the bandwagon. Statics reveal the...












